
Practicing some cartoony muscles in SAI, this is probably some of my best linework in the program yet.
First on deck, I've been brought on to do concept and possible in game art for an independent game project being developed by a friend of mine. I'd post his blog if I could find in my mess of links, but he doesn't seem to update blogs much as well. The game is planned to be a sidescrolling beat-em-up Final Fight style. It's gonna be wicked old school and totally thugged out.